May

04

2021

Aircraft Design Guidelines for Freshman

supnatural 4 May 2021 17:36 LEARNING » e-learning - Tutorial


Aircraft Design Guidelines for Freshman
Created by Aishwarya Dhara | Last updated 5/2021
Duration: 4h 33m | 10 sections | 10 lectures | Video: 1280x720, 44 KHz | 2.5 GB
Genre: eLearning | Language: English + Sub

Aircraft design for freshmen: A conceptual Approach

What you'll learn
Learners will acquire a knowledge to design and develop an Aircraft
Implement the necessary phases in the design process and produce the required outcomes of each phase
Evaluate the feasibility of converting an existing aircraft for a proposed new application
Apply a number of standard methods to various phases of the design process
Select and use appropriate computer systems to support basic design activities
Apply their broad engineering knowledge and skills to unstructured problems

Requirements
AerodynamicsPropulsionFlight MechanicsStructuresAny aspirants with a basic mechanical, aerospace and space technology can opt for it
Description
This course is based on the conceptual design of an aircraft to meet a general specification and to explore the adaptation of an existing aircraft to new functions relevant to the current needs of the aircraft industry. As well as the technical aspects, the course develops transferable skills in project planning and execution. The aircraft design process is a loosely defined method used to balance many competing and demanding requirements to produce an aircraft that is strong, lightweight, economical and can carry an adequate payload while being sufficiently reliable to safely fly for the design life of the aircraft.
The design process starts with the aircraft's intended purpose. Commercial airliners are designed for carrying a passenger or cargo payload, long range and greater fuel efficiency where as fighter jets are designed to perform high speed maneuvers and provide close support to ground troops. Some aircraft have specific missions, for instance, amphibious airplanes have a unique design that allows them to operate from both land and water, some fighters, like the Harrier Jump Jet, have VTOL (vertical take-off and landing) ability, helicopters have the ability to hover over an area for a period of time.
The purpose may be to fit a specific requirement, e.g. as in the historical case of a British Air Ministry specification, or fill a perceived "gap in the market"; that is, a class or design of aircraft which does not yet exist, but for which there would be significant demand.
Aircraft Designers in America make an average salary of $95,804 per year or $46 per hour. The top 10 percent makes over $121,000 per year, while the bottom 10 percent under $75,000 per year.
Who this course is for:Any Aerospace and Aeronautical Engineering enthusiastSpace technology aspirantsAircraft designerdesign Engineers

http://nitroflare.com/view/1F62B9C4CAB5F5E/Aircraft_Design_Guidelines_for_Freshman.part1.rar
http://nitroflare.com/view/CFAD0F46114A78F/Aircraft_Design_Guidelines_for_Freshman.part2.rar
http://nitroflare.com/view/277536C403AED1B/Aircraft_Design_Guidelines_for_Freshman.part3.rar


https://rapidgator.net/file/f9ce44a1956db980039254393eb4d035/Aircraft_Design_Guidelines_for_Freshman.part1.rar.html
https://rapidgator.net/file/041a947ee94e3b0dfbfc76717eb5e4ec/Aircraft_Design_Guidelines_for_Freshman.part2.rar.html
https://rapidgator.net/file/332eeb42e408e79206dcee30b25427b8/Aircraft_Design_Guidelines_for_Freshman.part3.rar.html

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