Nov

25

2020

Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro

Laser 25 Nov 2020 19:01 LEARNING » e-book

Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro
English | PDF | 2021 | 175 Pages | ISBN : 1484263952 | 6.8 MB

Discover how Unreal Ee 4 allows you to create exciting games using C++ and Blueprints.

This book starts with installing, launching, and examining the details of Unreal Ee.
Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Ee. Furthermore, you'll create material, meshes, and textures.

The last chapter brings all the concepts together by building a demo game. By the end of the book, you'll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Ee.

You will:

Discover Blueprints and how to apply them in Unreal Ee 4

Get started with C++ programming in Unreal Ee 4

Apply the concepts of physics and ray-casting

Work with the Gameplay Framework



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