MP4 | Video: AVC 1920x1080 | Audio: AAC 44KHz 2ch | Duration: 3h 28m
Genre: eLearning | Language: English | Size: 2,33 GB
In this workshop, Grooming Artist Jordan Soler shares his entire process for creating a realistic dog groom from scratch using Maya, XGen and a bit of Mari. He begins by explaining how to properly setup your files and analyze your references. He then moves on to guide creation and the refinement of modifiers while providing production proven tips and tricks in XGen and grooming in general. To conclude, Jordan covers a quick overview of the shader he uses and how he sets up color maps to make a great looking final render. If you're looking to create a realistic animal / creature or for those seeking useful tips on grooming, this course provide a complete overview of the production workflow for creating a realistic animal groom.
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[i]Screenshots
http://nitroflare.com/view/D74F8E4E22B4DA1/realistic-dog-grooming-for-production-with-xgen.part1.rar
http://nitroflare.com/view/7F0561E8DC2F0D9/realistic-dog-grooming-for-production-with-xgen.part2.rar
http://nitroflare.com/view/9117C61A7710F21/realistic-dog-grooming-for-production-with-xgen.part3.rar
or
https://rapidgator.net/file/2fa2f99742c5f1bc33fff1d9795f2185
https://rapidgator.net/file/62c2c99f00a3181169508c2df6378d30
https://rapidgator.net/file/c900bea2891660665abe520af41133cc