Feb

12

2019

Realistic Dog Grooming for Production with Xgen

smack 12 Feb 2019 20:16 LEARNING » e-learning - Tutorial

Realistic Dog Grooming for Production with Xgen
The Gnomon Workshop / Jordan Soler | Duration: 3 h 38 m | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 2,4 GB | Language: English



In this workshop, Grooming Artist Jordan Soler shares his entire process for creating a realistic dog groom from scratch using Maya, XGen and a bit of Mari. He begins by explaining how to properly setup your files and analyze your references. He then moves on to guide creation and the refinement of modifiers while providing production proven tips and tricks in XGen and grooming in general. To conclude, Jordan covers a quick overview of the shader he uses and how he sets up color maps to make a great looking final render. If you're looking to create a realistic animal / creature or for those seeking useful tips on grooming, this course provide a complete overview of the production workflow for creating a realistic animal groom.
[i][/i]Screenshots

Realistic Dog Grooming for Production with Xgen


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