![Realistic Dog Grooming for Production with Xgen](https://i.postimg.cc/TwMP4VDc/jordan-soler-amp-felix-ferrand-pose02.jpg)
The Gnomon Workshop / Jordan Soler | Duration: 3 h 38 m | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 2,4 GB | Language: English
In this workshop, Grooming Artist Jordan Soler shares his entire process for creating a realistic dog groom from scratch using Maya, XGen and a bit of Mari. He begins by explaining how to properly setup your files and analyze your references. He then moves on to guide creation and the refinement of modifiers while providing production proven tips and tricks in XGen and grooming in general. To conclude, Jordan covers a quick overview of the shader he uses and how he sets up color maps to make a great looking final render. If you're looking to create a realistic animal / creature or for those seeking useful tips on grooming, this course provide a complete overview of the production workflow for creating a realistic animal groom.
[i][/i]Screenshots
![Realistic Dog Grooming for Production with Xgen](https://i109.fastpic.ru/big/2019/0212/b3/9d20d6d58f3e67360b80489bbc45d4b3.jpg)
https://rapidgator.net/file/1a389b7db25334234dc7751e75020e46
https://rapidgator.net/file/224db080fbba1393290fb946d40cc96d
https://rapidgator.net/file/840a7e141ddc9544a924d16ef4b18728
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