Oct

15

2022

Axure Rp 9 Fundamentals And Mobile Prototyping For Ux Design

supnatural 15 Oct 2022 14:06 LEARNING » e-learning - Tutorial

Axure Rp 9 Fundamentals And Mobile Prototyping For Ux Design
Axure Rp 9 Fundamentals And Mobile Prototyping For Ux Design
Last updated 7/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.04 GB | Duration: 9h 54m

Learn the fundamentals to advance level of Axure RP skills to create an interactive prototyping for mobile device.
What you'll learn
Fundamental of Axure RP 9.
Learning about widgets, shapes and styling and it usage
Confidently create interactive prototype for mobile.
Practically learn how to use variable, math, function and expression in your prototype. (Advanced)
Using data driven prototype through repeater widgets.
Practically learn IF / ELSE condition. (Advanced)
Confidently using the masters, dynamic panel and repeater widgets as you master the course.
Managing mobile design with adaptive view. (Advanced)
Requirements
No previous Axure experience is needed
A free 30-day trial of Axure 8 for (Mac or PC)
Description
Start learning prototyping with 10 hours online, video training of Axure RP 9 course. Fundamental part is common for the creation of a website or mobile prototype. Advance section is to learn mobile interaction in detailAll the interaction that has created in this course works in both Android or iOS mobile device. Therefore, no matter what device type you have, you can keep on applying knowledge that you learn as you master the course today. The course have used Android mobile device for demonstration purpose. In this course you will get practical experience in -Learning Axure RP 9 new interface and its practical usage.Getting hands on guides, grids, snapping and managing pages.Exploring widgets, shapes, using of images and stylingWorking with dynamic panel, master and repeaters as you advance the course.Taking control of your project.Creating interaction using Math, Functions, Expression and Variables.Drag and drop.Contact form for mobile device.Customizing sample UI patterns.Managing multiple screen size for different mobile device using "Adaptive view".This course will teach you everything you need to know to start prototyping. Because, prototyping will help you to see if the solutions and decisions made about the product are efficient or not.Axure RP 9 is the tool for creating wireframes that to quickly, easily and efficiently with completely new interface for your organization. Taking early feedback in design, so that you don't need to run at the end. Showcase your client how their design transform as the project go ahead.Why Axure RP 9 ?Whether you're creating diagrams, customer journeys, or wireframes, Axure RP helps you understand the issues and get everyone on the same page.Create prototypes to test a design and validate it with others, is invaluable for making better design decisions.Quickly make rich, functional prototypes to make informed choices even on your most urgent projects.Sharing your prototype to your anyone with just click's of buttons.Bridge the gap with development.Streamline your product design workflow with Axure Cloud.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 What we will learn
Lecture 3 Course structure
Section 2: Let get started
Lecture 4 Installing Axure RP 9
Lecture 5 Dark mode vs light mode
Lecture 6 Understanding axure environment
Lecture 7 Customizing user interface
Lecture 8 Creating a new file
Lecture 9 Setting up page dimension
Lecture 10 Custom dimension
Lecture 11 Verifying custom dimension
Lecture 12 Working with canvas
Section 3: Prototype player
Lecture 13 What is prototype player
Section 4: Importance of guides, grids, snapping and managing pages
Lecture 14 Grids
Lecture 15 Why to use guides
Lecture 16 Types of guides
Lecture 17 Organizing page
Section 5: Working with shapes
Lecture 18 Working with shape widgets
Lecture 19 Creating tooltip
Lecture 20 Working with lines
Lecture 21 Transforming shapes
Section 6: Building block of prototype "The widgets"
Lecture 22 Using the widget
Lecture 23 Ordering widgets
Lecture 24 Align and distribute widget
Lecture 25 Group and ungroup widget
Lecture 26 Lock and unlock widget
Lecture 27 Selection mode
Section 7: Adding images to your prototype
Lecture 28 Placing the Images
Lecture 29 Editing image
Lecture 30 Filling with Image
Lecture 31 Working with SVG files
Section 8: Styling your widgets
Lecture 32 Understanding color palette
Lecture 33 Different type of arrows
Lecture 34 Typography
Lecture 35 Creating a reusable style
Lecture 36 Updating widget style
Lecture 37 Managing deleted style
Lecture 38 Paste special
Section 9: Adding interaction
Lecture 39 Type of interaction
Lecture 40 Understanding trigger event case and action
Lecture 41 Exploring interaction pane
Lecture 42 Behavior of the "style effect"
Lecture 43 Adding style effect
Lecture 44 Controlling 'selected' behavior
Lecture 45 Show and hide widgets
Lecture 46 Pull and push widgets
Section 10: Dynamic Panel
Lecture 47 Mobile approach
Lecture 48 Why to use dynamic panel
Lecture 49 Creating dynamic panel
Lecture 50 Outline pane
Lecture 51 Editing dynamic panel
Lecture 52 Tab navigation
Lecture 53 Swipe gesture
Section 11: Masters
Lecture 54 What is master and why to use it?
Lecture 55 Creating master
Lecture 56 Editing the master
Lecture 57 Adding master every page
Lecture 58 Overriding master's value
Lecture 59 Creating master view
Lecture 60 Using master view
Lecture 61 Using "Raise event"
Lecture 62 Controlling master behavior
Lecture 63 Deleting the master
Section 12: Project Settings
Lecture 64 Controlling preview
Lecture 65 Controlling project generation
Lecture 66 Publishing to Axure Cloud
Lecture 67 Applying external font
Lecture 68 Setting up configuration
Section 13: Special widgets
Lecture 69 Inline widgets
Lecture 70 Snapshot widget
Section 14: Mobile interaction (Math, Functions, Expression and Variables)
Lecture 71 Creating a slide navigation
Lecture 72 Broken interaction
Lecture 73 Sticky Navigation
Lecture 74 Creating of drop shadow
Lecture 75 Controlling swiping behavior
Lecture 76 Dot based navigation
Lecture 77 Mapping of two way navigation
Lecture 78 Animated screen transition
Lecture 79 Using the limiter
Lecture 80 Smooth toggle Effect
Lecture 81 Synchronizing image effect
Lecture 82 Douple tap
Lecture 83 Interactive floating button
Lecture 84 Circular navigation
Lecture 85 Radial navigation
Lecture 86 Showing_information
Lecture 87 Social sharing
Section 15: Drag and Drop
Lecture 88 Interactive Booking (Part-1)
Lecture 89 Interactive Booking (Part-2)
Lecture 90 Calculating total
Lecture 91 Date and Time
Lecture 92 Adding Discount
Section 16: Mobile contact form
Lecture 93 Creating contact form
Lecture 94 Styling the contact form
Lecture 95 Dynamic contact form
Lecture 96 Dynamically aligning content
Lecture 97 Importance of text type
Lecture 98 Passing the value
Lecture 99 Validation
Section 17: Customizing sample UI patterns
Lecture 100 What is sample UI patterns library
Lecture 101 Payment with slider
Lecture 102 Accordion menu
Section 18: Repeater widget
Lecture 103 Introduction
Lecture 104 Adding, styling and layouting of a repeater
Lecture 105 Adding data using worksheet and mapping
Lecture 106 Add sorting
Lecture 107 Adding filter
Lecture 108 Deleting a record
Lecture 109 Deleting multiple record
Section 19: Adaptive design
Lecture 110 Understanding adaptive view
Lecture 111 Adding adaptive view
Lecture 112 Editing adaptive view
Lecture 113 Deleting an adaptive view
Section 20: Conclusion
Lecture 114 Conclusion
UX Professional who want to take their skills to next level in prototyping,An organization who want to make the UX team member more efficient in prototyping,Individual who want to learn prototyping or make a step ahead towards UX career,Individual who want to move from Axure RP 8 to Axure RP 9
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