English | ISBN: 1433144743 | 2017 | 238 pages | PDF | 2 MB
How are expert educators using games in their classrooms to give students agency, while also teaching 21st century skills, like empathy, systems thinking, and design thinking? This question has motivated Matthew Farbers Game-Based Learning in Action: How an Expert Affinity Group Teaches with Games showcasing how one affinity group of K12 educators known as "The Tribe" teaches with games. They are transformational leaders outside the classroom, in communities of practice. They mentor and lead newcomers to game-based learning, as well as advise game developers, academics, and policymakers.
Teachers in "The Tribe" do not teach in isolation, they share, support, and mentor each other in a community of practice. Farber shares his findings about the social practices of these educators.
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