Mar

31

2022

How to Sculpt a Stylized Head in Blender By Danny Mac

Laser 31 Mar 2022 17:22 LEARNING » e-learning - Tutorial

How to Sculpt a Stylized Head in Blender By Danny Mac
File Size :14GB
Youve probably been taught that sculpting the head starts with a sphere and ends with a head. Thats like reading a book without chapters! This unorganised approach makes the information more difficult to understand and retain.

This course takes a different approach by breaking the process up into 8 manageable levels. You can think of these levels like checkpoints, and each builds on the one before it. This organises what you need to do and takes away much of the stress that comes with the daunting task of sculpting a head!

Each level also becomes its own exercise, so you can really focus in on those areas you struggle most with!

We all know the importance of using reference when working but 2D references are limiting, especially when youre learning. Most of the you have just a single image to work from. If youre lucky you might have a character sheet that gives you Front, Side and 3/4 views. This is slightly better, but its far from ideal.

The problem is that when you work in 3D you need to know how the model should look from any percievable angle, otherwise it falls apart. Unfortunately, character sheets dont include references showing the model 37 to the left and 23 tiilted downwards.

Having a 3D reference right there in the viewport removes any doubt by allowing you to rotate around the model however you like, whenever you like. I sincerely wish I had this when I was starting out.

Content Source :

https://skfb.ly/otAuy

You know that critiques are invaluable when it comes to progression. However, youre not always keen on the idea of showing people your work just yet, especially on social media where people can be ruthless!

What 3D references allow you to do is very accurately compare your efforts with your goal. You can literally slide between your work and the reference to see where you got it right, and whereyou need to work on. Imagine how useful this will be to your improvement!

You will also be provided with 2D references of each from from a variety of different angles. These are very useful when you want to check a shape without moving your 3D references. Theyre even more useful when used on a second screen!

Despite putting a lot of hours into creating this course I regard it as far from finished! Aside from adding more lessons, such as retopology mentioned above, I would also love to hear your feedback on existing content. This will allow me to review the content Ive created so far and improve on it. Of course, these updates will be free of charge!

Depending on the scale of the update, it may affect the initial buying price, so its worth getting in early!

Whats Included

Planned updates include

The price of the course will be updated as new content is added but existing customers will recieve these updates free, so its worth getting in early!

Note: Some of the lessons may be offered as stand-alone products. Some lessons, or partial lessons, may be uploaded for free on YouTube to promote the course.

23/3/2022 Update:

Note: A video will be sent out explaining these updates soon

Content Source :
https://dannymac.gumroad.com/l/stylizedhead




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