Nov

08

2021

The Ultimate Git Course - with Applications in Unreal Engine

Laser 8 Nov 2021 11:30 LEARNING » e-learning - Tutorial

The Ultimate Git Course - with Applications in Unreal Engine
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 ChGenre: eLearning | Language: English + srt | Duration: 38 lectures (6h 39m) | Size: 3.34 GB

Learn Git and GitHub, Version Control for Unreal Ee C++ Projects, and More!

How Git works
How to use Git from the command line
Using Git tools such as GitHub, the GitHub desktop app, Git tools in Visual Studio and VS Code
Using Git to track an Unreal Ee project in both Unreal Ee 5 and Unreal Ee 4
Using Git to version control C++ projects in Visual Studio and Visual Studio Code
Understanding the concepts of Git so they can use any Git based tool
Creating a repository
Committing to the repository
Branching, meg, rebasing, cherry picking, stashing
Reverting to previous versions of the project and rewriting commit history
Customizing git with text editors of choice
Resolving merge commits with different merge tools, and much more!
Internet
No experience necessary
Every developer must learn version control. If you wish to get a job in the games industry or software industry, you WILL learn these skills. If you already know them, you're MUCH more likely to get hired.
Learn the fundamental operations in the Git version control system. We will start out with the most basic operations, running Git commands from the command line. We b version controlling basic text files to see how Git works, before moving on to real projects. We create C++ projects in Visual Studio and VS Code, before moving on to Unreal Ee C++ projects using both Unreal Ee 4 and 5!
Learn how to stage changes, commit, branch, merge, and resolve merge conflicts, rebase, cherry pick, stash, and more. Create online remote repositories hosted by GitHub, and fetch and pull from the remotes to your local machine, push from your local repository to the remote, and clone and fork operations. Learn how to submit and approve pull requests, allowing you to contribute to other developer's online projects version controlled by Git.
Learn how to set up Unreal Ee 4 and 5 projects with version control, allowing you to make expental branches, commit your changes and revert, reset and rebase, and push all your changes to an online repository. Version control large files in your Unreal Ee projects by initializing Git LFS (Large File Storage) and learn how to create proper .giore and .gitattributes files so your projects are version controlled smoothly.
Those seeking employment in the software and games industry.
Game developers
Programmers
Users of Unreal Ee
Users of Microsoft Visual Studio
Users of Visual Studio Code
Users of Git tools like GitHub, GitHub Desktop app
Windows, Mac, and Linux Operating System Users




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