Jul

30

2021

Learning Three js The JavaScript 3D Library for WebGL

adteam 30 Jul 2021 11:16 LEARNING » e-book


Learning Three js The JavaScript 3D Library for WebGL


Learning Three js The jаvascript 3D Library for WebGL
pdf | 12.17 MB | English | Isbn:‎ B00VIBPW5I | Author: Jos Dirksen | Year: 2015



Description:

Create stunning 3D graphics in your browser using the Three.js jаvascript library
About This Book

  • Enhance your 3D graphics with light sources, shadows, advanced materials, and textures
  • Load models from external sources, and visualize and animate them directly from jаvascript
  • Each subject is explained using extensive examples that you can use directly and adapt for your own purposes

    Who This Book Is For
    If you know jаvascript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of jаvascript and HTML.

    What You Will Learn

  • Use the different geometries that are provided by Three.js
  • Apply realistic lighting and shadows to the 3D objects you have created
  • Use the different camera controls provided by Three.js to effortlessly navigate around your 3D scene
  • Make use of advanced textures on materials to create realistic-looking 3D objects by using bump maps, normal maps, specular maps, and light maps
  • Import and animate models from external formats, such as OBJ, STL, Collada, and many more
  • Create and run animations using morph targets and bone animations
  • Explore the Physijs jаvascript library to apply physics to your 3D objects
  • Interact directly with WebGL by creating custom vertex and fragment shaders

    In Detail
    Modern browsers support WebGL, which makes it possible to create 3D graphics in a browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult, complex, and very difficult to debug. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using jаvascript, without the need to know the details of WebGL.
    Learning Three.js - the jаvascript 3D Library for WebGL, Second Edition, is a practical, example-rich book that will help you learn about all the features of Three.js. This book will show you how to create or load models from externally created models and realistic-looking 3D objects using materials and textures. You'll also learn how to use the HTML5 video and canvas elements as a material for your 3D objects, different ways of animating your models, skeleton-based animation, and how to add physics such as gravity and collision detection to your scene. By the end of the book, you'll know everything that is required to create 3D animated graphics that run in any browser using Three.js.


  • Category:HTML Programming, 3D Graphic Design, jаvascript Programming

    High Speed Download

    Add Comment

    • People and smileys emojis
      Animals and nature emojis
      Food and drinks emojis
      Activities emojis
      Travelling and places emojis
      Objects emojis
      Symbols emojis
      Flags emojis