Aug

10

2020

Learn Kotlin and Create Games Using the LibGdx Library

supnatural 10 Aug 2020 12:11 LEARNING » e-learning - Tutorial

Learn Kotlin and Create Games Using the LibGdx Library
Learn Kotlin and Create Games Using the LibGdx Library
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: aac, 48000 Hz
Language: English | VTT | Size: 2.87 GB | Duration: 21 hours
What you'll learn

Learn how to create your own games
Understand how to write reusable code that can be reused in other games
Learn how to create your own tools for game development
Have learned the Kotlin language
Understand how to use many useful design patterns

Requirements
PC or Mac computer
Some programming experience is helpful but not essential
Description
Games developers are in huge demand, with many new and exciting opportunities becoming available to programmers who understand the technology.

Are you looking to become a games programmer, but don't know where to start?

Maybe you are looking for a really comprehensive course on games development, but cannot decide which course to take.

Maybe you have some skills with LibGDX or another games framework, but want to create game using Kotlin

Whatever the reason, this course will teach you how to become a master games programming, using LIBGDX.

Keep in mind that LIBGDX is cross platform, meaning that you can then move games to other platforms

No previous experience is necessary. Goran Lochert, your course instructor is an expert games developer, who has worked on many games in many frameworks. He is also an official Oracle Java certified developer, and an official contributor to LIBGDX, the games framework used in this course to create games.

His skills and experiences with LibGDX are second to none.

As a result, you are learning from one of, if not the most experienced Java and Kotlin games developer on Udemy, meaning you can be assured that not only will you learn how to create your own games by following along in this course, but you will also learn the right way to create your game code.

The lack of proper programming techniques is one of the main reasons why games do not perform well, or end up really hard to maintain and update. In addition, learning the wrong way to design and create programming code, can actually harm your career, because employers expect games programmer to write professional code, following accepted industry standards. You will learn how to do that in this course.

A complete section on Kotlin is included. This will help you learn Kotlin fast, and to them be able to understand it as you go through the course.

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http://nitroflare.com/view/9BB3169F9CCB4AC/Learn_Kotlin_and_Create_Games_Using_the_LibGdx_Library.part1.rar
http://nitroflare.com/view/506D69BC34D69C2/Learn_Kotlin_and_Create_Games_Using_the_LibGdx_Library.part2.rar
http://nitroflare.com/view/33F67141638EE61/Learn_Kotlin_and_Create_Games_Using_the_LibGdx_Library.part3.rar

or
https://uploadgig.com/file/download/83a3962620169ba0/Learn_Kotlin_and_Create_Games_Using_the_LibGdx_Library.part1.rar
https://uploadgig.com/file/download/E4f85aa9EbD77f72/Learn_Kotlin_and_Create_Games_Using_the_LibGdx_Library.part2.rar
https://uploadgig.com/file/download/eFa4e4a9596b752d/Learn_Kotlin_and_Create_Games_Using_the_LibGdx_Library.part3.rar

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