Game Character Sculpting in ZBrush
Size:1.34 GB
: DESCRIPTION
Once a character design has been settled on, the first step in
getting that character into your Unity game is often sculpting
the model. Probably the best tool around for creating these
highly detailed sculpts is ZBrush. In this course, Game
Character Sculpting in ZBrush, youΓÇÖll learn to use ZBrush to
create the hero character from the Unity game, Swords and
Shovels. Working from the ground up, youΓÇÖll start by creating
the initial armature using a very flexible tool called ZSpheres.
From there, youΓÇÖll learn to use several of ZBrushΓÇÖs powerful
sculpting brushes to edit the geometry at its base and to begin
sculpting in all the characterΓÇÖs musculature and detail. Next,
youΓÇÖll also learn to stylize your model and to create things
like clothing and accessories by extracting geometry from
existing shapes. When you're finished with this ZBrush course,
youΓÇÖll have learned the process of creating a sculpted character
from start to finish. But even though weΓÇÖre building a dwarf,
youΓÇÖre not just learning to build one character. So sprinkled in
along the way, youΓÇÖll get challenges that will allow you to see
that what youΓÇÖve learned can apply to many different kinds of
characters. LetΓÇÖs start with the first module by looking at our
artwork, creating a plan, and creating our ZSphere armature.
Software required: Zbrush.
https://rapidgator.net/file/174a0b1bf89e34e3863fe53d8589a106
https://rapidgator.net/file/8f8013a7e57acf03c7fb2e8ebbcc838d
or
http://nitroflare.com/view/6E054C1BEF2A11C/Game.Character.Sculpting.in.ZBrush-iNKiSO.part1.rar
http://nitroflare.com/view/91745B1BBB7D9A1/Game.Character.Sculpting.in.ZBrush-iNKiSO.part2.rar