Dec

31

2019

Rendering Reflective Surfaces

Laser 31 Dec 2019 06:01 LEARNING » e-learning - Tutorial

Rendering Reflective Surfaces
Scott Robertson | Design Studio Press
Duration: 9 lectures | 14 weeks | Video: 1280x1024, 48kHz | 7.77 GB
Genre: eLearning | Language: English

A general understanding of working within Photoshop and a strong understanding of rendering matte surfaces.

Rendering realistic-looking reflective surfaces can be a big challenge for any artist. In this course, master concept designer, Scott Robertson, will help you understand the underlying physics that influence all reflective surfaces, from shiny cars to a wet street. He will demonstrate how to add realism to your shiny surfaces and communicate surface changes to the viewer by manipulating the reflections themselves.
"Rendering Reflective Surfaces with Scott Robertson" is available exclusively through Schoolism and consists of 9 lectures presented over 14 weeks.
- Photographic Reference
What is good reference
How to stage your own
How to use it
Building a library of materials
- Reflective Surfaces
Physics of reflective surfaces and terminology
Plotting reflections
Understanding reflections
Indoor studio vs. outdoor scene
Staging the environment
Working in Photoshop
- Rendering Demos
Staging and rendering surfaces in an indoor environment
Staging and rendering surfaces in an outdoor environment
- Rendering Specific Materials
Chrome
Glossy paint
Metallic paint
Glass
Other metals
Textured surfaces

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