Caroline Begbie, Marius Horga | 2019 | ISBN: 1942878540 | English | 722 pages | PDF | 10 MB
Build your own low-level game engine in Metal!
This book will introduce you to graphics programming in Metal - Apple's framework for programming on the GPU.
By the end of this book, you'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.
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