3DMotive Grenade Asset in Substance Vol-1
Duration 1h 26m Project Files Included MP4
Title: 3DMotive вЂ" Grenade Asset in Substance Volume 1
Info:
In Grenade Asset in Substance Painter, we start off with what it takes to model an asset. From there, we will model a block mesh in der to make sure our scale and everything is looking right befe spending too much time on it. we’ll then make a high poly mesh from the block mesh using subdivision modeling techniques. Next, we go over the process of UVing and creating smoothing groups f our model so we get clean bakes. I will then take them into Substance Painter 2 to bake our maps f use in easy procedural texture creation. To wrap it up we will take our model into Marmoset Toolbag 3 and set up a material and lighting f our beauty renders. Along the way I will give advice and my expertise on what it takes to be a production artist. There’s a lot of great stuff to learn here, so don’t miss it!
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