Feb

13

2018

Game Worlds Get Real

viphan 13 Feb 2018 07:37 LEARNING » e-book

Game Worlds Get Real
Game Worlds Get Real: How Who We Are Online Became Who We Are Offline by Zek Valkyrie (Author)
Praeger | English | 2017 | ISBN-10: 144085128X | 246 pages | PDF | 12.97 MB


This book explores how after 20 years of existence, virtual world games have evolved: the social landscapes within digital worlds have become rigid and commodified, and "play" and "fun" have become rational and mechanical products.


• Explains how social rigidity in digital communities often robs these spaces of experimentation and identity play

• Suggests that new technologies such as virtual reality are unlikely to revolutionize the media or cause dramatic social change

About the Author
Zek Valkyrie, PhD, is an instructor of sociology at the University of Colorado, Colorado Springs (UCCS).

Download

High Speed Download

Add Comment

  • People and smileys emojis
    Animals and nature emojis
    Food and drinks emojis
    Activities emojis
    Travelling and places emojis
    Objects emojis
    Symbols emojis
    Flags emojis