File size: 223 MB
Ziva VFX is chag the way 3D characters are brought to life for films, games, and interactive experiences.
With Ziva's intuitive toolset, artists can replicate the effects of physics and simulate any soft-tissue material, including muscles, fat, and skin to create blockbuster-quality assets with ease.
- Take large steps with stable and invertible FEM
- Use multiple material types, producing robust motion even under large deformations: StVK, NeoHookean, co-rotational, anisotropic
- Collide objects using automatic collision detection and response
- Add physical attachments between objects and paint where they are attached
- Embed arbitrary triangle meshes into your simulated solids
- Simulate thin shells (for skin)
- Paint muscle fiber directions, then excite/contract a muscle using scripted muscle activation forces
- Goal elastic solids to externally animated triangle meshes, for automatic addition of secondary motion
- Paint nearly everything: attachment areas, muscle fibers, muscle strength, tet-mesh resolution, material properties
- Use multiple types of physical damping
- Cache simulations to RAM or disk for fast playback and/or restarting
- Exactly preserve volume, even under large deformations
- Script and pipeline your rig using Maya MEL, or using our open-source Python tools
- Microsoft Windows 7 (SP1), Windows 8.1 or Windows 10 Pro OS
- 64-bit Intel or AMD multi-core processor
- Minimum RAM: 4 GB of RAM (16 GB or more recommended)
- Maya 2019, 2020, 2022
- Windows 7 (or higher), or Linux
Updates: official site does not provide any info about changes in this version.
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