Jan

21

2019

Solid Angle Maya To Arnold 3.1.2.1 For Maya 2019

Meera169 21 Jan 2019 13:32 WINDOWS APPS

Solid Angle Maya To Arnold 3.1.2.1 For Maya 2019


Solid Angle Maya To Arnold v3.1.2.1 For Maya 2019 Include Crack | Size 272 MB

Information:

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.



Features

Seamless integration with Maya shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Support for volume rendering with Maya Fluids.
Support for Maya Hair and nHair.
Particles and nParticles support, including particle instancer.
Defer the creation of geometry at render time with the Stand-in placeholder nodes.
Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
XGen integration.
Texturable geometric lights.
Deep EXR.
Rendering of curves.


Solid Angle Maya To Arnold 3.1.2.1 For Maya 2019

http://nitroflare.com/view/CF5A9F566805F36/Meera169_Solid.Angle.Maya.To.Arnold.v3.1.2.1.For.Maya.2019.rar



https://rapidgator.net/file/5c3234513419b804f6baf697edc23db8/Meera169_Solid.Angle.Maya.To.Arnold.v3.1.2.1.For.Maya.2019.rar

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