Jun

21

2022

Make a Turn Based Strategy Game in Unity 2D

supnatural 21 Jun 2022 16:07 LEARNING » e-learning - Tutorial

Make a Turn Based Strategy Game in Unity 2D
Make a Turn Based Strategy Game in Unity 2D
Published 06/2022
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHz
Language: English | Size: 774 MB | Duration: 14 lectures • 1h 43m
Learn how to create Civilization like game in Unity 2D with well structured code base.

What you'll learn
How to create turn-based game mechanic in Unity
How to select stacked objects in 2D
How to create simple in-game economy
How to use a pathfinding algorithm to move units
How to create simple Enemy AI that will act after the players turn is done
Requirements
Basic / intermediate C# Knowledge
Basic knowledge about Unity
Understanding of UI in Unity
Microsoft Visual Studio and Unity software
Description
Learn how to create a turn-based strategy game similar to Civilization game series in Unity 2021.
Learn how to create a well structured code base using UnityEvents, C# Interfaces while keeping the game fun by adding a custom outline shader, making selected Units flash and overall adding feedback so that the player knows exactly what is going on in the game.
We will cover how to
Create a turn-based system in unity
Make units use movement points for movement
How to select stacked Units
Create simple AI that works with the turn-based system
Create different units: Warrior, Farmer, Town building etc
Create a building system where Farmers can place towns and other structures
Create a Simple Economy system / build only what you can afford
How to use pathfinding algorithm (Breadth-first search) to show movement range
How to use custom shader to add juicy feedback to our game
How to create a Fog Of War for our game
In this course we use premade UI elements - I don't explain how to create those elements. We will also not cover how to create a main menu or save the game. The course is focused on creating a turn-based game mechanics and a game prototype that you can extend with your own features.
We will focused on making our code base well designed whenever possible so that we can easily add new features to the project and so that you can easily understand what each class does in or code.
At the end of the course you will have a prototype of a game similar to Civilization series and you will understand how to modify it / extend it with your own features. We will not create a shippable game - just the game mechanics that you would expect to see in a turn-based 2D game.
I hope that you will enjoy this course!
Who this course is for
Beginner / Intermediate Unity developers
Game dev who wants to learn how to create Civilization like game in Unity
You have created small game projects in Unity
You want to learn how to create turn-based game prototype
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